Dipl.-Inf.
Parallel Algorithms, Global Illumination, Many-Core-Hardware
Address: | Rundeturmstr. 12 |
D-64283 Darmstadt | |
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Wodniok, Dominik ; Goesele, Michael (2017):
Construction of Bounding Volume Hierarchies
with SAH Cost Approximation on Temporary Subtrees.
In: Computers & Graphics, Elsevier, ISSN 0097-8493, [Online-Edition: http://www.sciencedirect.com/science/article/pii/S0097849316...],
[Article]
Widmer, Sven ; Wodniok, Dominik ; Thul, Daniel ; Guthe, Stefan ; Goesele, Michael (2016):
Decoupled Space and Time Sampling of Motion and Defocus Blur for Unified Rendering of Transparent and Opaque Objects.
In: Computer Graphics Forum, 35, In: Proceedings of Pacific Graphics 2016, S. 441-450, [Konferenzveröffentlichung]
Wodniok, Dominik ; Goesele, Michael (2016):
Recursive SAH-based Bounding Volume Hierarchy Construction.
In: GI 2016, Canadian Human-Computer Communications Society / Société canadienne du dialogue humain-machine, In: Proceedings of Graphics Interface 2016, S. 101-107, ISSN 0713-5424, ISBN 978-0-9947868-1-4,
[Konferenzveröffentlichung]
Wodniok, Dominik ; Schulz, André ; Widmer, Sven ; Goesele, Michael (2013):
Analysis of Cache Behavior and Performance of Different BVH Memory Layouts for Tracing Incoherent Rays.
In: EGPGV '13, Aire-la-Ville, Switzerland, Switzerland, Eurographics Association, In: Proceedings of the 13th Eurographics Symposium on Parallel Graphics and Visualization, Aire-la-Ville, Switzerland, Switzerland, S. 57-64, ISBN 978-3-905674-45-3,
[Online-Edition: http://dx.doi.org/10.2312/EGPGV/EGPGV13/057-064],
[Konferenzveröffentlichung]
Schulz, André ; Wodniok, Dominik ; Widmer, Sven ; Goesele, Michael (2013):
Extended Data Collection: Analysis of Cache Behavior and Performance of Different BVH Memory Layouts for Tracing Incoherent Rays.
[Report]
Widmer, Sven ; Wodniok, Dominik ; Weber, Nicolas ; Goesele, Michael (2013):
Fast Dynamic Memory Allocator for Massively Parallel Architectures.
In: GPGPU-6, New York, NY, USA, ACM, In: Proceedings of the 6th Workshop on General Purpose Processor Using Graphics Processing Units, New York, NY, USA, S. 120-126, ISBN 978-1-4503-2017-7,
[Online-Edition: http://doi.acm.org/10.1145/2458523.2458535],
[Konferenzveröffentlichung]
Wodniok, Dominik (2010):
Realtime GPU-Raycasting of Volume Data with Smooth Splines on Tetrahedral Partitions.
TU Darmstadt, TU Darmstadt, [Master Thesis]
Technische Universität Darmstadt
Graduate School CE
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D-64293 Darmstadt
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